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ASTER-25 – OBRA 12 bI/Onics I – II

bI/Onics I - II

DATA SHEET

Title / Título:
bI/Onics I – II
Team members / Miembros del equipo:
Ignacio Mora Pérez (ES) Computer engineer / Ingeniero informático; Luis S. Sánchez-Fernández (ES) Computer engineer / Ingeniero informático; Rocío García-Robles (ES) Artista / Artist
Scientist / Científico:
Francisco Manuel Ocaña Campos (ES) professor of experimental psychology and principal investigator of the Neuroscience of Well-Being research group / profesor de psicología experimental e investigador principal del grupo Neurociencia del Bienestar; Isabel Martín Monzón (ES) psychobiologist and professor in the Department of Experimental Psychology at the University of Seville / psicobióloga y profesora en el departamento de psicología experimental de la Universidad de Sevilla; Daniela Samaniego Sancho (ES) PhD student in psychopedagogy / estudiante de doctorado en psicopedagogía; Emilio Durán García (ES) psychologist and professor in the Department of Experimental Psychology at the University of Seville / psicólogo y profesor en el departamento de psicología experimental de la Universidad de Sevilla; Laura Amores Carrera (ES) postdoctoral student in psychobiology / estudiante post doctoral en psicobiología
Neuroscience of Well-Being Research Group of the University of Seville / Grupo de Investigación Neurociencia del Bienestar de la Universidad de Sevilla
Seed / Semilla:
“Neuroemotional Symphony” + “NeuroHarmony” / “ Sinfonía Neuroemocional” + ” NeuroArmonía”
Technique / Técnica:
Haptic Sculpture + Generative Images AI App / Escultura háptica + aplicación AI de imágenes generativas
Dimensions / Dimensiones:
40x40x80cm + Monitor 32”

SEED

“Neuro-harmony” The connectome is a dynamic network of neural connections that adapts through brain plasticity, enabling learning and reorganization. This process is influenced by epigenetic factors (sleep, sports, diet, social life, etc.) and microbiota, which affect gene expression, neurotransmitters, and mood.

“Beyond the final frontier” Neurotechnology, a rapidly advancing branch of Neuroscience, focuses on understanding the brain as an interface with the environment by developing tools to visualize, control, repair, or enhance its functions.

THE VISION OF THE CREATORS OF THE WORK

An interactive light sculpture experienced haptically jointly with an AI app invite an exploration that leads to questions about the essence of human being, and how our lifestyle, genetics and environment influence our brain, while new technologies shape expanded realities of ourselves.

Reflecting our own bionic potential, the app supports each user to build two avatars depending on responses: The “Neuro-Avatar” who is related to the lifestyle (food, sports, sleep and social interaction), and the “Expanded-Self” about an hypothetic post-human version of oneself. The audience may intertwine their “other selves,” influencing each other in an ongoing dialogue.

CURATOR'S VISION OF THE WORK

The twin artworks “bI/Onic I + II” form an installation made of an exploratory App plus an Interactive Sculpture, inviting audiences to engage through touch, technology, and self-reflection. Inspired by research in the Neurology of Well-being, the work combines textured surfaces, meant to activate sensory and emotional responses, with an App that generates personalized avatars based on user habits. These AI-crafted projections appear beside the sculpture, turning the space into a responsive mirror of the body and mind.

The installation challenges the notion of a fixed self: Are we the result of our choices, our biology, or our environment like in our generated Neuro-Avatars suggest? It also prompts reflection on the ethical and philosophical implications of self-augmentation through BCI (Brain-Computer Interfaces). What happens when algorithms begin to shape not only who we are, but who we might become in a posthuman future?

“bI/Onic” encourages an empathetic, collective experience, where avatars coexist and evolve in shared space. This is not a solitary interaction, but a dynamic, multisensory system where identity becomes tactile, data-driven, and relational. In this shifting landscape, the boundaries between human and machine, self and other, begin to blur.

Con la colaboración de la Fundación Española para la Ciencia y la Tecnología – Ministerio de Ciencia, Innovación y Universidades @fecyt_ciencia 

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